Fundamentals of OOP in C++ Practice Exam
Fundamentals of OOP in C++ Practice Exam
About Fundamentals of OOP in C++ Exam
The Fundamentals of Object-Oriented Programming (OOP) in C++ exam evaluates a candidate’s understanding of core OOP principles and their implementation in C++. The exam covers key OOP concepts such as encapsulation, inheritance, polymorphism, and abstraction, along with C++-specific features like constructors, destructors, operator overloading, and exception handling. Additionally, the exam assesses proficiency in memory management, data structures, and the use of standard template libraries (STL). Candidates will be tested on their ability to write clean, efficient, and modular C++ code following best programming practices.
Skills Required
To successfully pass this exam, candidates should have a solid grasp of the following areas:
- Core OOP concepts: Encapsulation, Inheritance, Polymorphism, and Abstraction
- Advantages of OOP in software development
- Difference between procedural and object-oriented programming
- Syntax, data types, and control structures
- Functions, scope, and namespaces
- File handling in C++
- Defining and using classes and objects
- Access specifiers (private, public, protected)
- Constructors and destructors
- Types of inheritance (single, multiple, multilevel, hierarchical, hybrid)
- Virtual functions and dynamic binding
- Function overloading and operator overloading
- Pointers, dynamic memory allocation, and smart pointers
- Exception handling (try, catch, throw)
- Resource management best practices
- Function and class templates
- STL components: Vectors, lists, queues, and maps
- Iterators and algorithms
- Writing modular and maintainable C++ code
- Debugging and performance optimization
- Effective use of design patterns in OOP
Who should take the Exam?
This exam is ideal for individuals seeking to strengthen their knowledge of object-oriented programming using C++. It is particularly beneficial for:
- Individuals pursuing computer science or software engineering degrees
- Those looking to build a strong foundation in C++ and OOP concepts
- Aspiring Software Developers and Engineers
- Backend and System Developers
- Competitive Programmers and Coding Enthusiasts
- Professionals Seeking Career Advancement
Course Outline
The Fundamentals of OOP in C++ Exam covers the following topics -
Domain 1 - Introduction to Basics
- Environment Setup and Initial Program Execution
- Overview of Data Types
- Understanding Character Type
- Working with C-Style Strings
- Capturing User Input Using Getline
- Introduction to Stringstream
- Arithmetic Operations
- Exploring Logical, Relational, and Boolean Operators
- Input Validation for Numbers with CIN.GOOD()
- Simple Addition Program Example
- Converting Fahrenheit to Celsius
- Working with Constants
Domain 2 - Control Structures and Functions
- Conditional Statements: IF-ELSE
- Conditional Statements: SWITCH
- Defining and Using Functions
- Scope of Variables and its Impact
- Understanding Header Files
- Designing a Video Game Menu Program
- Manipulating Strings
- Implementing User Registration Functionality
- Using FOR Loops
- Using WHILE Loops
- Using DO-WHILE Loops
- Utilizing Jump Statements
- Introduction to Arrays
- Exploring Multi-Dimensional Arrays
- Working with Pointers and References
- Functions with Pointers and References
- Managing Dynamic Memory
- Arrays of Pointers
- Introduction to Structures
- Combining Arrays with Structures
- Using Pointers with Structures
- Understanding Recursion
- Working with Classes and Objects
Domain 3 - Advanced Concepts
- Defining Constructors
- Static Class Members
- Creating and Using Member Functions
- Header and Implementation File Management
- Understanding Friend Functions and Classes
- Functional Representation of Friend Functions
- Using the STL Algorithm Library
- Working with STL Vectors
- Using STL Lists
- File Handling with FSTREAM
- File Buffering Techniques
- Character Input and Output with RDBUF
- Exception Handling in C++
- File Operations with Classes
- Working with Templates in Functions and Classes
- Understanding Function Templates
- Overloading Operators
Domain 4 - Advanced Object-Oriented Design
- Case Study of UML Inheritance: Employee (Part 1)
- Case Study of UML Inheritance: Employee (Part 2)
- Case Study of UML Inheritance: Employee (Part 3)
- Understanding Abstract Classes
- UML Implementation of Abstract Class: ATM (Part 1)
- UML Implementation of Abstract Class: ATM (Part 2)
- UML Implementation of Abstract Class: ATM (Part 3)