Mastering Unreal Engine 5 Online Course
Mastering Unreal Engine 5 Online Course
This course provides comprehensive training on environment creation in Unreal Engine 5 (UE5) through 10 core modules, each focusing on an essential aspect of the process. Begin with Part 1, where you'll explore asset setup, including importing assets, applying textures, and achieving seamless blends. Subsequent modules delve into topics such as asset blending, terrain sculpting and texturing, crafting mood and ambiance, and incorporating foliage, among other key techniques.
By the end of the course, you'll be equipped to apply these skills to your projects, creating immersive worlds that captivate your audience.
Who is this Course for?
This course is designed for both aspiring and seasoned game designers looking to enhance their environment creation skills. Whether you're a beginner stepping into the world of game design or an experienced professional aiming to master Unreal Engine 5 (UE5), this course has you covered.
Course Table of Content
Introduction
- Welcome to the Course
- Asset Import with PBR Materials
Resource Pack and UI Introduction
- Introduction to UE5 Viewport
- Importing Assets
- Introduction to Material Graph
- PBR Material Setup
- Working with Material Setup
Material Instance Basics
- Reusing Material Instances
- Seamless Textures and Parameters
- PBR Water Opacity Setup
- PBR Material Cleanup
- Vertex Painting Moss on 3D Castle
Vertex Color Material Setup
- Understanding Vertex Painting
- Moss Height Blend Controls
- Vertex Painting Castle Ruins
- Physics Object Scattering
Physics-Based Object Scattering in Unreal Engine 5
- Mask Blending
Setting Up Object to Nearest Surface Masking
- Blending Objects Using Masking Techniques
- Unreal Engine 5 Terrain Creation
Creating Terrain Using Height Map Data
- Sculpting Out Terrain
- Advanced Sculpting Tools
- Setting Up Landscape Material Attribute
- Texturing Terrain
- Creating Depth and Fog for Landscape
Height Fog Setup
- Creating Fog Plane for UE5 Scenes
- Fog Plane Setup for Mountains
- Volumetric Fog Material in UE5
- Placing Volumetric Fog in Mountain Terrain
- Creating Virtual Nature in UE5
Foliage Asset Setup
- Painting in Cliff 3D Plants
- Growing Trees in Unreal Engine 5
- Foliage Controls and Nature Scene Setup
- Niagara Particle Setup
Material for Niagara Particle Smoke
- Working with Velocity Particle Velocity
- Setting Up Niagara Smoke VFX
- Creating Animated Fire Particle
- Niagara Fire Color Variation
- Animating Water
Creating Water VFX Material
- Lighting Setup in Unreal Engine 5
3-Point Light Setup
- Skylight and Ambient Lighting Adjustments
- Night Scene Lighting
- Day-Night Cycle for UE5
Starry Night Material Setup
- Adjusting Stars for Day-Night Cycle
- Setting Up Sky Cycle
- Cinematic Camera Video Render Setup
Creating a Cinematic Camera with Rotatable Anchor Point
- Creating Turntable Camera Animation
- Creating Handheld Camera Effect
- Camera Transitions and Video Export
- Adding Motion to Unreal Engine Projects
Creating Motion in Foliage
- Bee Wing Flap Motion
- Bee Mesh Particles
- Animated Bird Setup
- Learning about Blueprint Setup
Setting Up First-Person Game Mode and Blueprint Basics
- Creating Blueprint Prefabs for Asset Collections
- Blueprint Door Animation
- UE5 Interactable Door BP Setup
- Creating Game Collectable Item
Creating a Floating Trophy
- UI Text in Unreal Engine 5
- Trophy Congratulations Message
- Recommendations for y