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Master Java Basics Practice Exam

Master Java Basics Practice Exam


About Master Java Basics Exam

Java is one of the most popular and versatile programming languages in the world, renowned for its platform independence, scalability, and extensive libraries. It forms the backbone of many enterprise systems, desktop software, and mobile applications. This course introduces you to Java programming, taking you from the basics to advanced concepts. You will explore core Java principles, object-oriented programming (OOP), multithreading, exception handling, and file handling. By the end of the course, you’ll be able to create real-world applications, including a Bookstore App project, and deploy your Java skills to develop efficient, scalable, and reliable software.


Skills Required

  • No prior programming experience is required, but a basic understanding of computers will be helpful.
  • A desire to learn and apply Java programming concepts.
  • Familiarity with installation processes and basic file management is beneficial.


Knowledge Area

This course will enhance your understanding of:

  • Java fundamentals, including variables, data types, and control flow.
  • Object-oriented programming concepts such as inheritance, polymorphism, and abstraction.
  • Advanced topics like multithreading, synchronization, and garbage collection.
  • Practical Java programming techniques like file handling, serialization, and exception handling.
  • Debugging and developing real-world Java applications using design patterns like the adapter pattern.


Who should take This Course?

  • Beginners who want to learn Java programming from scratch.
  • Aspiring developers looking to create professional Java projects.
  • Students and professionals interested in building a strong foundation in Java.
  • Developers who want to master object-oriented programming and advanced Java concepts.


Course Outline

The Master Java Basics Exam covers the following topics - 

Domain 1 - Introduction, Installation, and Environment Setup

  • Understand the basics of Java, its advantages, and limitations.
  • Learn about the Java program life cycle.
  • Download and install Java and an IDE.
  • Write, compile, and run your first Java program.
  • Create and explore your first Java project in an IDE.


Domain 2 - Basic Constructs of Java Programming

  • Explore comments and naming conventions in Java.
  • Learn about variables, data types, and operators with hands-on examples.
  • Understand control flow statements like for, while, and do-while loops.
  • Master conditional statements like if, if-else, switch, and the ternary operator.
  • Take user input and create interactive programs.


Domain 3 - Objects and Classes

  • Dive into object-oriented programming and understand its principles.
  • Learn how Java handles objects, references, heap, and stack memory.
  • Work with classes and objects to structure your code effectively.


Domain 4 - Polymorphism, Inheritance, Abstraction, and Encapsulation

  • Understand the concepts of polymorphism and learn about static and dynamic polymorphism.
  • Explore constructors, method overloading, and the this and super keywords.
  • Learn about inheritance and abstract classes with hands-on examples.
  • Practice real-world examples of OOP principles in Java.


Domain 5 - Arrays, Static, Final, and Interface

  • Understand the concept of arrays and implement hands-on examples.
  • Learn about static and final keywords and their applications in Java.
  • Explore interfaces and implement multiple inheritance in your code.


Domain 6 - Wrapper Classes, Strings, and Access Modifiers

  • Learn about wrapper classes, autoboxing, and unboxing in Java.
  • Work with strings and their methods for string manipulation.
  • Understand access modifiers and their importance in restricting access to code components.


Domain 7 - Collection Framework and Generics

  • Discover the Java collection framework and its key components.
  • Work with ArrayLists, Sets, and Maps for efficient data management.
  • Explore the use of generics in collections and apply them in custom classes.


Domain 8 - Exception Handling

  • Understand exception handling in Java and learn to manage runtime errors.
  • Work on handling common exceptions like arithmetic, null pointer, and array index out of bounds.
  • Explore the use of the finally block and create custom exceptions.


Domain 9 - Multithreading, Synchronization, and Garbage Collection

  • Learn about threads and their life cycle in Java.
  • Explore different methods for creating threads and understand thread synchronization.
  • Discover Java’s garbage collection mechanism and how it manages memory.


Domain 10 - File Handling, Serialization, and Deserialization

  • Understand file handling concepts and create, read, and write files using Java.
  • Learn about serialization and deserialization to save and retrieve object data.
  • Work with file properties and marker interfaces like transient.


Domain 11 - Capstone Project: Bookstore App

  • Design and develop a fully functional Bookstore App project.
  • Understand and create sequence diagrams and class diagrams for planning.
  • Build the project step-by-step, creating layers like repository, service, and controller.
  • Integrate layers using the adapter design pattern.
  • Serialize and deserialize book entities for persistent storage.
  • Debug and test your code to ensure functionality and reliability.

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